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Monday, May 9th, 1:00 am
Update - Jay Navok

Pokewhat? Part 1

I've been reading a book lately called "Pikachu's Global Adventure: The Rise and Fall of Pokemon." In the book I came across the following quote, from a Pokemon animation director:

Another Japanese anime TV and movie series called Sailor Moon was popular a few years ago. When the movies went on the silver screen in the United States, very little was altered visually. The outcome was a moderate hit but the series never got to be like the big craze it was in Japan. Our research in this case suggests that things like Japanese writing showing up on signboards in the background and uniquely Japanese family settings distract American kids, preventing them from really becoming absorbed in the movie's fictional world.

A lot of our forum members have disagreed with this, with good reason. I'm going to lay out some of my arguments against this quote here.

To begin with, several of his facts are wrong. None of the Sailor Moon films were ever in theaters in the United States, and the vast majority (albeit not all) of Japanese signboards in Sailor Moon were digitally edited to have English in their place, just as the case with Pokemon. Kubo is vague on what “Japanese family settings” the series is supposed to depict, but it would be difficult for American children to discern any difference between the so-called Japanese family settings in Sailor Moon and what they saw in American television series, given that the protagonists’ family in Sailor Moon is surprisingly Western in terms of lifestyle. (She has a two floor house, a nuclear family of both parents and a younger male sibling, sleeps in beds, etc.) In fact, the opposite case could be made, as Pokemon’s notion of family (where the father is consistently absent at work) seems more Japanese.

He is right, however, that the Sailor Moon series did not reach the popularity of Pokemon. But it was not the fault of the localizers; indeed, given the limitations of the series in the American children’s television market, its performance is remarkable. Consider Nintendo’s television strategy for Pokemon, a subject surprisingly absent from the book. Pokemon performed number one in the ratings for much of 1999, reaching a record for a children’s show hitting those ratings for consecutive months. In addition to Pokemon’s general popularity and video game tie-ins this was for two reasons: First, the show was given prime morning slots on the WB Network’s Saturday morning cartoon run, and was heavily advertised during the weekday afternoon cartoon blocks. Second, it lacked competition. Other networks, such as CBS, NBC, and ABC, were slowly eliminating their Saturday morning cartoon blocks; they became unprofitable as cable channels were capturing the market. In fact, Pokemon’s only main contender during its Saturday morning timeslot was Spongebob Squarepants on Nickelodeon, a cable channel. Pokemon had hardly any competition on Network television, save Fox’s “Fox Block” animation slot which, at the time, the network executives were thinking of canceling due to poor ratings. Furthermore, the WB Network quickly began airing Pokemon reruns five-days-a-week during their after-school animation block, allowing those who had missed an episode on Saturdays to easily catch up with the storyline.

Pokemon was one of the first anime on American television ever to enjoy concerted television saturation. In contrast, other anime that had made headlines in years prior, such as Sailor Moon and Dragon Ball, were syndicated, and no efforts were made on the part of their production company (DiC) to make the broadcast efficient. Two networks in the same market could have one of their shows; in where I lived in Connecticut, for example, both UPN 20 and WB 11 showed Sailor Moon. While one could see this positively, thinking that it promotes the show on two networks, this actually damages the property. Stations choosing to syndicate the shows had no incentive to push either Dragon Ball or Sailor Moon; in the television market, it is not good for a show to be in competition with itself. In addition, many networks put them at bad timeslots (WB 11 aired Sailor Moon weekdays at 6:30 am; Pokemon was usually shown during ‘primetime’ on 8 am on Saturdays), giving the prime timeslots to American cartoons, perhaps out of contract with other companies or because they considered the American cartoons more reliable. Lastly, there was no concentrated advertising campaign, no corporations sponsoring ads during the timeslots on a national basis, nor were there other tie-ins such as video games, card games, etc.

There are two other arguments I'm going to make next time. One, the fact that Sailor Moon was a gendered series, versus the non-gender-specific Pokemon. Two, Pokemon being based on a video game, and not a comic series, which furthermore came out at the same time as the anime began to air, also played a major role in its success vs that of Sailor Moon.

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